[This is preliminary documentation and is subject to change.]

Select a single object. This will trigger the simulator to send us back an ObjectProperties packet so we can get the full information for this object

Namespace:  OpenMetaverse
Assembly:  OpenMetaverse (in OpenMetaverse.dll) Version: 1.0.0.20057

Syntax

         
 C#  Visual Basic  Visual C++ 
public void SelectObject(
	Simulator simulator,
	uint localID,
	bool automaticDeselect
)
Public Sub SelectObject ( _
	simulator As Simulator, _
	localID As UInteger, _
	automaticDeselect As Boolean _
)
public:
void SelectObject(
	Simulator^ simulator, 
	unsigned int localID, 
	bool automaticDeselect
)

Parameters

simulator
Simulator
A reference to the object where the object resides
localID
UInt32
The objects ID which is local to the simulator the object is in
automaticDeselect
Boolean
Should objects be deselected immediately after selection

See Also