[This is preliminary documentation and is subject to change.]

Builds a quaternion object from a byte array

Namespace:  OpenMetaverse
Assembly:  OpenMetaverseTypes (in OpenMetaverseTypes.dll) Version: 0.0.0.0

Syntax

         
 C#  Visual Basic  Visual C++ 
public void FromBytes(
	byte[] byteArray,
	int pos,
	bool normalized
)
Public Sub FromBytes ( _
	byteArray As Byte(), _
	pos As Integer, _
	normalized As Boolean _
)
public:
void FromBytes(
	array<unsigned char>^ byteArray, 
	int pos, 
	bool normalized
)

Parameters

byteArray
array< Byte >[]()[]
The source byte array
pos
Int32
Offset in the byte array to start reading at
normalized
Boolean
Whether the source data is normalized or not. If this is true 12 bytes will be read, otherwise 16 bytes will be read.

See Also