[This is preliminary documentation and is subject to change.]
Builds a quaternion object from a byte array
Namespace:
OpenMetaverse
Assembly:
OpenMetaverseTypes (in OpenMetaverseTypes.dll) Version: 0.0.0.0
Syntax
| | | | | | | | | |
| | C# | | | Visual Basic | | | Visual C++ | |
public void FromBytes(
byte[] byteArray,
int pos,
bool normalized
)
Public Sub FromBytes ( _
byteArray As Byte(), _
pos As Integer, _
normalized As Boolean _
)
Parameters
- byteArray
- array<
Byte
>[]()[]
The source byte array
- pos
- Int32
Offset in the byte array to start reading at
- normalized
- Boolean
Whether the source data is normalized or
not. If this is true 12 bytes will be read, otherwise 16 bytes will
be read.
See Also