[This is preliminary documentation and is subject to change.]
Estate level administration and utilities
Namespace:
OpenMetaverseAssembly: OpenMetaverse (in OpenMetaverse.dll) Version: 1.0.0.20057
Syntax
| C# | Visual Basic | Visual C++ |
public class EstateTools
Public Class EstateTools
public ref class EstateTools
Members
| All Members | Constructors | Fields | Methods | Events |
| Member | Description | |
|---|---|---|
| EstateTools(GridClient) |
Constructor for EstateTools class
| |
| AddAllowedGroup(UUID, Boolean) |
Add's a group to the estate Allowed list | |
| AddAllowedUser(UUID, Boolean) |
Add's an agent to the estate Allowed list | |
| AddEstateManager(UUID, Boolean) |
Add estate manager | |
| BanUser(UUID, Boolean) |
Ban an avatar from an estate | |
| CancelRestart()()() |
Cancels a region restart
| |
| EstateMessage(String) |
Send a message dialog to everyone in an entire estate
| |
| EstateOwnerMessage(String, List<(Of <(String>)>)) |
Used for setting and retrieving various estate panel settings
| |
| EstateOwnerMessage(String, String) | ||
| GroundTextureLimits | Upper/lower texture boundaries for each corner of the sim | |
| GroundTextures | Textures for each of the four terrain height levels | |
| KickUser(UUID) |
Kick an avatar from an estate
| |
| LandStatRequest(Int32, EstateTools..::.LandStatReportType, UInt32, String) |
Requests estate information such as top scripts and colliders
| |
| OnGetAllowedGroups | Returned, along with other info, upon a successful .GetInfo() | |
| OnGetAllowedUsers | Returned, along with other info, upon a successful .GetInfo() | |
| OnGetCovenant | Triggered upon a successful .RequestCovenant() | |
| OnGetEstateBans | Returned, along with other info, upon a successful .GetInfo() | |
| OnGetEstateManagers | Returned, along with other info, upon a successful .GetInfo() | |
| OnGetEstateUpdateInfo | Returned, along with other info, upon a successful .GetInfo() | |
| OnGetTopColliders | Triggered upon a successful .GetTopColliders() | |
| OnGetTopScripts | Triggered upon a successful .GetTopScripts() | |
| RemoveAllowedGroup(UUID, Boolean) |
Removes a group from the estate Allowed list | |
| RemoveAllowedUser(UUID, Boolean) |
Removes an agent from the estate Allowed list | |
| RemoveEstateManager(UUID, Boolean) |
Remove estate manager | |
| RequestCovenant()()() | Requests the estate covenant | |
| RequestInfo()()() | Requests estate settings, including estate manager and access/ban lists | |
| RequestTopColliders()()() | Requests the "Top Colliders" list for the current region | |
| RequestTopScripts()()() | Requests the "Top Scripts" list for the current region | |
| RestartRegion()()() |
Begin the region restart process
| |
| SetRegionDebug(Boolean, Boolean, Boolean) | Estate panel "Debug" tab settings | |
| SetRegionInfo(Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Single, Single, Boolean) | Estate panel "Region" tab settings | |
| SetRegionTerrain(UUID, UUID, UUID, UUID) | Used for setting the region's terrain textures for its four height levels | |
| SetRegionTerrainHeights(Single, Single, Single, Single, Single, Single, Single, Single) | Used for setting sim terrain texture heights | |
| SetTerrainVariables(Single, Single, Single, Boolean, Boolean, Single) |
Set several estate specific configuration variables
| |
| SimulatorMessage(String) |
Send a message dialog to everyone in a simulator
| |
| SimWideReturn(UUID, EstateTools..::.EstateReturnFlags, Boolean) |
Request return of objects owned by specified avatar
| |
| TeleportHomeAllUsers()()() |
Teleports all users home in current Estate
| |
| TeleportHomeUser(UUID) |
Send an avatar back to their home location
| |
| UnbanUser(UUID, Boolean) | Unban an avatar from an estate | |
| UploadTerrain(array<Byte>[]()[], String) |
Upload a terrain RAW file
|
