[This is preliminary documentation and is subject to change.]

Estate level administration and utilities

Namespace:  OpenMetaverse
Assembly:  OpenMetaverse (in OpenMetaverse.dll) Version: 1.0.0.20057

Syntax

         
 C#  Visual Basic  Visual C++ 
public class EstateTools
Public Class EstateTools
public ref class EstateTools

Members

               
 All Members  Constructors   Fields   Methods   Events  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
EstateTools(GridClient)
Constructor for EstateTools class
AddAllowedGroup(UUID, Boolean)
Add's a group to the estate Allowed list
AddAllowedUser(UUID, Boolean)
Add's an agent to the estate Allowed list
AddEstateManager(UUID, Boolean)
Add estate manager
BanUser(UUID, Boolean)
Ban an avatar from an estate
CancelRestart()()()
Cancels a region restart
EstateMessage(String)
Send a message dialog to everyone in an entire estate
EstateOwnerMessage(String, List<(Of <(String>)>))
Used for setting and retrieving various estate panel settings
EstateOwnerMessage(String, String)
GroundTextureLimits
Upper/lower texture boundaries for each corner of the sim
GroundTextures
Textures for each of the four terrain height levels
KickUser(UUID)
Kick an avatar from an estate
LandStatRequest(Int32, EstateTools..::.LandStatReportType, UInt32, String)
Requests estate information such as top scripts and colliders
OnGetAllowedGroups
Returned, along with other info, upon a successful .GetInfo()
OnGetAllowedUsers
Returned, along with other info, upon a successful .GetInfo()
OnGetCovenant
Triggered upon a successful .RequestCovenant()
OnGetEstateBans
Returned, along with other info, upon a successful .GetInfo()
OnGetEstateManagers
Returned, along with other info, upon a successful .GetInfo()
OnGetEstateUpdateInfo
Returned, along with other info, upon a successful .GetInfo()
OnGetTopColliders
Triggered upon a successful .GetTopColliders()
OnGetTopScripts
Triggered upon a successful .GetTopScripts()
RemoveAllowedGroup(UUID, Boolean)
Removes a group from the estate Allowed list
RemoveAllowedUser(UUID, Boolean)
Removes an agent from the estate Allowed list
RemoveEstateManager(UUID, Boolean)
Remove estate manager
RequestCovenant()()()
Requests the estate covenant
RequestInfo()()()
Requests estate settings, including estate manager and access/ban lists
RequestTopColliders()()()
Requests the "Top Colliders" list for the current region
RequestTopScripts()()()
Requests the "Top Scripts" list for the current region
RestartRegion()()()
Begin the region restart process
SetRegionDebug(Boolean, Boolean, Boolean)
Estate panel "Debug" tab settings
SetRegionInfo(Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Single, Single, Boolean)
Estate panel "Region" tab settings
SetRegionTerrain(UUID, UUID, UUID, UUID)
Used for setting the region's terrain textures for its four height levels
SetRegionTerrainHeights(Single, Single, Single, Single, Single, Single, Single, Single)
Used for setting sim terrain texture heights
SetTerrainVariables(Single, Single, Single, Boolean, Boolean, Single)
Set several estate specific configuration variables
SimulatorMessage(String)
Send a message dialog to everyone in a simulator
SimWideReturn(UUID, EstateTools..::.EstateReturnFlags, Boolean)
Request return of objects owned by specified avatar
TeleportHomeAllUsers()()()
Teleports all users home in current Estate
TeleportHomeUser(UUID)
Send an avatar back to their home location
UnbanUser(UUID, Boolean)
Unban an avatar from an estate
UploadTerrain(array<Byte>[]()[], String)
Upload a terrain RAW file

Inheritance Hierarchy

System..::.Object
  OpenMetaverse..::.EstateTools

See Also