[This is preliminary documentation and is subject to change.]

Trigger when your friendship offer has been accepted or declined

Namespace:  OpenMetaverse
Assembly:  OpenMetaverse (in OpenMetaverse.dll) Version: 1.0.0.20057

Syntax

         
 C#  Visual Basic  Visual C++ 
public delegate void FriendshipResponseEvent(
	UUID agentID,
	string agentName,
	bool accepted
)
Public Delegate Sub FriendshipResponseEvent ( _
	agentID As UUID, _
	agentName As String, _
	accepted As Boolean _
)
public delegate void FriendshipResponseEvent(
	UUID agentID, 
	String^ agentName, 
	bool accepted
)

Parameters

agentID
UUID
System ID of the avatar who accepted your friendship offer
agentName
String
Full name of the avatar who accepted your friendship offer
accepted
Boolean
Whether the friendship request was accepted or declined

See Also