[This is preliminary documentation and is subject to change.]

Called whenever the client avatar sits down or stands up

Namespace:  OpenMetaverse
Assembly:  OpenMetaverse (in OpenMetaverse.dll) Version: 1.0.0.20057

Syntax

         
 C#  Visual Basic  Visual C++ 
public delegate void AvatarSitChanged(
	Simulator simulator,
	Avatar avatar,
	uint sittingOn,
	uint oldSeat
)
Public Delegate Sub AvatarSitChanged ( _
	simulator As Simulator, _
	avatar As Avatar, _
	sittingOn As UInteger, _
	oldSeat As UInteger _
)
public delegate void AvatarSitChanged(
	Simulator^ simulator, 
	Avatar^ avatar, 
	unsigned int sittingOn, 
	unsigned int oldSeat
)

Parameters

simulator
Simulator
Simulator the packet was received from
avatar
Avatar
sittingOn
UInt32
The local ID of the object that is being sat on. If this is zero the avatar is not sitting on an object
oldSeat
UInt32

See Also