[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for T:OpenMetaverse.Quaternion]

Namespace:  OpenMetaverse
Assembly:  OpenMetaverseTypes (in OpenMetaverseTypes.dll) Version: 0.0.0.0

Syntax

         
 C#  Visual Basic  Visual C++ 
[SerializableAttribute]
public struct Quaternion : IEquatable<Quaternion>
<SerializableAttribute> _
Public Structure Quaternion _
	Implements IEquatable(Of Quaternion)
[SerializableAttribute]
public value class Quaternion : IEquatable<Quaternion>

Members

            
 All Members  Constructors   Fields   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
Quaternion(Quaternion)
Quaternion(Vector3, Single)
Quaternion(array<Byte>[]()[], Int32, Boolean)
Constructor, builds a quaternion object from a byte array
Quaternion(Single, Single, Single)
Build a quaternion from normalized float values
Quaternion(Single, Single, Single, Single)
Add(Quaternion, Quaternion)
Addition(Quaternion, Quaternion)
Conjugate(Quaternion)
Returns the conjugate (spatial inverse) of a quaternion
CreateFromAxisAngle(Vector3, Single)
Build a quaternion from an axis and an angle of rotation around that axis
CreateFromAxisAngle(Single, Single, Single, Single)
Build a quaternion from an axis and an angle of rotation around that axis
CreateFromEulers(Vector3)
Creates a quaternion from a vector containing roll, pitch, and yaw in radians
CreateFromEulers(Single, Single, Single)
Creates a quaternion from roll, pitch, and yaw euler angles in radians
CreateFromRotationMatrix(Matrix4)
Divide(Quaternion, Quaternion)
Division(Quaternion, Quaternion)
Dot(Quaternion, Quaternion)
Equality(Quaternion, Quaternion)
Equals(Quaternion)
Equals(Object) (Overrides ValueType..::.Equals(Object).)
FromBytes(array<Byte>[]()[], Int32, Boolean)
Builds a quaternion object from a byte array
GetAxisAngle(Vector3%, Single%)
Convert this quaternion to an angle around an axis
GetBytes()()()
Normalize this quaternion and serialize it to a byte array
GetEulerAngles(Single%, Single%, Single%)
Convert this quaternion to euler angles
GetHashCode()()() (Overrides ValueType..::.GetHashCode()()().)
Identity
A quaternion with a value of 0,0,0,1
Inequality(Quaternion, Quaternion)
Inverse(Quaternion)
Conjugates and renormalizes a vector
Length()()()
LengthSquared()()()
Multiply(Quaternion, Quaternion)
Multiply(Quaternion, Single)
Multiply(Quaternion, Quaternion)
Multiply(Quaternion, Single)
Negate(Quaternion)
Normalize()()()
Normalizes the quaternion
Normalize(Quaternion)
Parse(String)
Slerp(Quaternion, Quaternion, Single)
Spherical linear interpolation between two quaternions
Subtract(Quaternion, Quaternion)
Subtraction(Quaternion, Quaternion)
ToBytes(array<Byte>[]()[], Int32)
Writes the raw bytes for this quaternion to a byte array
ToRawString()()()
Get a string representation of the quaternion elements with up to three decimal digits and separated by spaces only
ToString()()() (Overrides ValueType..::.ToString()()().)
TryParse(String, Quaternion%)
UnaryNegation(Quaternion)
W
W value
X
X value
Y
Y value
Z
Z value

See Also