Initialize the object pool in client mode
| C# |
public PacketBufferPool( IPEndPoint endPoint, int itemsPerSegment, int minSegments )
- endPoint (IPEndPoint)
- Server to connect to
- itemsPerSegment (Int32)
[Missing <param name="itemsPerSegment"/> documentation for "M:OpenMetaverse.PacketBufferPool.#ctor(System.Net.IPEndPoint,System.Int32,System.Int32)"]
- minSegments (Int32)
[Missing <param name="minSegments"/> documentation for "M:OpenMetaverse.PacketBufferPool.#ctor(System.Net.IPEndPoint,System.Int32,System.Int32)"]