OpenMetaverse Protocol Library Developers API Documentation
AgentManager..::..ControlFlags Enumeration
NamespacesOpenMetaverseAgentManagerAgentManager..::.ControlFlags
Used to specify movement actions for your agent
Declaration Syntax
C#
[FlagsAttribute]
public enum ControlFlags
Members
MemberDescription
NONEEmpty flag
AGENT_CONTROL_AT_POSMove Forward (SL Keybinding: W/Up Arrow)
AGENT_CONTROL_AT_NEGMove Backward (SL Keybinding: S/Down Arrow)
AGENT_CONTROL_LEFT_POSMove Left (SL Keybinding: Shift-(A/Left Arrow))
AGENT_CONTROL_LEFT_NEGMove Right (SL Keybinding: Shift-(D/Right Arrow))
AGENT_CONTROL_UP_POSNot Flying: Jump/Flying: Move Up (SL Keybinding: E)
AGENT_CONTROL_UP_NEGNot Flying: Croutch/Flying: Move Down (SL Keybinding: C)
AGENT_CONTROL_PITCH_POSUnused
AGENT_CONTROL_PITCH_NEGUnused
AGENT_CONTROL_YAW_POSUnused
AGENT_CONTROL_YAW_NEGUnused
AGENT_CONTROL_FAST_ATORed with AGENT_CONTROL_AT_* if the keyboard is being used
AGENT_CONTROL_FAST_LEFTORed with AGENT_CONTROL_LEFT_* if the keyboard is being used
AGENT_CONTROL_FAST_UPORed with AGENT_CONTROL_UP_* if the keyboard is being used
AGENT_CONTROL_FLYFly
AGENT_CONTROL_STOP
AGENT_CONTROL_FINISH_ANIMFinish our current animation
AGENT_CONTROL_STAND_UPStand up from the ground or a prim seat
AGENT_CONTROL_SIT_ON_GROUNDSit on the ground at our current location
AGENT_CONTROL_MOUSELOOKWhether mouselook is currently enabled
AGENT_CONTROL_NUDGE_AT_POSLegacy, used if a key was pressed for less than a certain amount of time
AGENT_CONTROL_NUDGE_AT_NEGLegacy, used if a key was pressed for less than a certain amount of time
AGENT_CONTROL_NUDGE_LEFT_POSLegacy, used if a key was pressed for less than a certain amount of time
AGENT_CONTROL_NUDGE_LEFT_NEGLegacy, used if a key was pressed for less than a certain amount of time
AGENT_CONTROL_NUDGE_UP_POSLegacy, used if a key was pressed for less than a certain amount of time
AGENT_CONTROL_NUDGE_UP_NEGLegacy, used if a key was pressed for less than a certain amount of time
AGENT_CONTROL_TURN_LEFT
AGENT_CONTROL_TURN_RIGHT
AGENT_CONTROL_AWAYSet when the avatar is idled or set to away. Note that the away animation is activated separately from setting this flag
AGENT_CONTROL_LBUTTON_DOWN
AGENT_CONTROL_LBUTTON_UP
AGENT_CONTROL_ML_LBUTTON_DOWN
AGENT_CONTROL_ML_LBUTTON_UP

Assembly: OpenMetaverse (Module: OpenMetaverse) Version: 0.8.1.16125